In addition to the video encoding API included in Windows 11 by default, interested developers can also obtain it through the DX12 Agility Software Development Kit (SDK version number 1.70.10-preview or higher). To be more specific, the tech giant stated that developers should understand the corresponding codecs and driver tool support in advance. Also, keep in mind that Vulkan already includes APIs for video encoding and decoding for H264 and H265 codecs.Įven though the current DX12 video encoder API on the Windows 11 platform only supports the H264/HEVC format, Microsoft has some recommendations. With DX12 Ultimate, MS is basically integrating the two platforms. It will be used on both Windows as well as the next-gen Xbox Series X. Thus, third-party developers can now use this feature in their applications as well. DirectX 12 Ultimate is the first graphics API that breaks that rule. Windows 11 is getting native DirectX 12 video encoding APIīasically, the Video Encode API actually allows video engines to make use of the GPU in order to perform video encoding in line with the standards set by DirectX 12. However, through a DirectX developer blog post created yesterday, Microsoft detailed the newly introduced DirectX 12 video encoding API for Windows 11. It’s safe to say that we can all agree on the fact that, as a set of multimedia solutions for the Windows OS, DirectX 12 is quite successful in the field of games and video.īefore this even existed, the Redmond-based tech giant used to provide an API for GPU-accelerated video decoding processing and motion estimation. DirectX 12 requirement on Windows 11 I have a Dell XPS13 9343 with an Intel HD5500 that apparently can only support DirectX11. Games that use DirectX can use multimedia accelerator features built-in to your hardware more efficiently which improves your overall multimedia experience. Home › Windows 11 › Native DirectX 12 video encoding API is coming to Windows 11 DirectX is a set of components in Windows that allows software, primarily and especially games, to work directly with your video and audio hardware.
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